
Scooby-Doo! and the virtual villain
Gelsey, James
Series: Scooby-Doo! case files
Notes
Scooby-Doo and the virtual villain Virtual villain63 pages
colour illustrations
Summary: Scooby and the gang have to get with the program when they watch a checkers champ face off aginst a computer. Because ... zoinks! The computer comes to life! The games tournament is headed for a colossal system crash. Can Scooby, Shaggy, Fred, Velma and Daphne delete the virtual villian before it's too late?
Scooby-Doo! case files
Custom 2
20170504102357.0Location | edition | Bar Code | due date |
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Early Chapter Readers | FHS16857 |
Genre: | Mystery and suspense stories |
Dewey: | GEL |
ISBN: | 9781743626580 |
pub: | 2014 |
Subjects |
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